It’s been two weeks since the PGA Show and
the feedback from folks around the industry has been generally positive. It should be.
TaylorMade kicked things off in grand fashion with some provocative
statements and the introduction of HackGolf.
From there, everyone I encountered seemed to have a good understanding and acceptance of the challenges we're facing and an upbeat disposition about our ability to overcome them.
The Show for us (TGA) was excellent. We’re starting, slowly but surely, to see the
industry embrace our model and impact.
The Southern California PGA’s acquisition of two of our franchises has
played a big role in that.
The Show for me personally was also very
good. In addition to my TGA commitments,
I had the pleasure of meeting several readers of this blog and learning about some
of the awesome things this community is working on.
Since leaving Orlando, however, I’ve found myself with
this nagging and growing discomfort about the Show’s central theme – the concept
of “growing the game.”
What bothered me this year was how loosely
this phrase was being thrown around.
Countless people were wearing pins on their badges that proclaimed: “I’m
growing the game.” Everyone from
equipment companies to PGA Professionals to industry associations to teaching
aid companies to basically everyone else was touting how they grow golf.
They’re not wrong. What’s the definition of “growing the game”
anyway? Is it making golf easier? More enjoyable? Faster?
Cheaper? More accessible? Yes yes and yes. By this vague description, basically everyone
in the industry is in some way shape or form trying to “grow the game.” That’s a good thing from a 100k foot level.
My issue is that the phrase is becoming shallow. It’s used more in
self-aggrandizing ways than in meaningful ones.
What does “growing the game” actually mean? Is it our goal as an industry to increase the
number of overall players? Overall
rounds? Annual spending? Enjoyment?
TV viewership? What? In the tennis industry, they measure success by ball sales. What's that metric (or metrics) for golf?
And that’s where my discomfort resides. When everyone believes they’re growing the
game through countless different ways without a clear
overarching strategy or collective objectives, we’re accomplishing
everything but accomplishing nothing.
It’s important to note that the lens I view
the golf industry through is almost entirely influenced by player development. I have a deep personal relationship with the
concept of “growing the game” as my entire career has been dedicated to
bringing new players into the sport. Within
this context, here’s how I’d create an industry-wide framework and strategy for
growing golf:
Step 1 – Identify the three categories
of players:
Group 1 – Core golfers
Group 2 – Occasional golfers
Group 3 – Non-golfers
Note that I do not differentiate between
lapsed golfers and those who have never played the sport as BCG and Golf 2.0 do. My view is that, either way, the reasons why they stopped playing or never started are very similar.
Step 2 – Define what “growing the
game” means in each category:
Core golfers – increased annual spending
Occasional golfers – increased rounds and memberships
Non-golfers – increased overall participation
Step 3 – Identify the key drivers
of Step 2 goals:
Core golfers – equipment/apparel, lessons, training aids, tournaments, travel
Occasional golfers – time, cost, course
availability
Non-golfers – knowledge, availability, time,
cost, difficulty
Step 4 – Identify strategies for
each driver (only some of many listed below):
Core golfers – equipment/apparel advancements,
cost-effective lesson packages, regional tournaments and social outings
Occasional golfers – increase pace of play,
decrease costs, define/promote other ways to play and enjoy “golf”
Non-golfers – target youth and millennials,
embrace alternate forms of “golf,” create simple and cost-effective
introductory programs
Step 5 – Partner with key stakeholders for each driver (only some of many listed below):
Core golfers – TMAG/Callaway/etc., PGA of
America, PGA Professionals
Occasional golfers – Tee it Forward, TopGolf,
TMAG’s 15” cup, PGA Junior League Golf, Speedgolf, more customizable holes/courses
Non-golfers – Get Golf Ready, TGA, FootGolf
Conclusion:
Not only would a concise and straight-forward
outline like this give the industry a framework within which
to operate, but it would help identify for all stakeholders where their
value proposition lies compared to others and what their focus should be. Imagine the collaboration, idea-sharing, acceptance,
resource-sharing, etc. that could come from this. How great would it be for the dialogue to shift from buttons that state “I’m growing the game” to real conversations where someone could say - “I’m growing the game by focusing on group 2 with the incorporation of Speedgolf
during twilight hours.” - and everyone involved understood what was just said and how it aligned with their own strategies?
I understand that the common counter-argument to my view is “golf
is a niche sport and we should accept that” but I disagree. That, to me, is a
deferral of responsibility for declining participation. Every day I see people pick up a club for
the first time and have an amazing experience who aren’t part of the
“niche.” That is why I believe golf has
tremendous room to grow through both traditional and non-traditional ways. But we need to start with a plan. And there needs to be objectives we all buy into.
Thank you for reading this far along in my
post and taking the time to hear my thoughts on how we should frame the
conversation and craft the strategy to accomplish “growing the game.” I welcome your thoughts and feedback.
Have a great weekend and Happy Entrepreneuring…
A very well-written and informative article. I do not play golf at all, but I understand how annoying it would be for you when a phrase is misused all the time.
ReplyDeleteThis is important especially in fast-paced games such as first person shooters games. The more megapixels per second the mouse can process, the more responsive it is; thus it offers faster and precise control in your games.trichefortnite
ReplyDeleteWell, this game was pretty much the first game to start those generic plots. But honestly, what is there not to love about the classic Mario saving Princess Peach from Bowser story?gta 5 modded
ReplyDeleteThank you a lot for sharing this with all of us you really realize what you're talking approximately! Bookmarked. Kindly additionally talk over with my website =). We will have a link change agreement between us aol email login
ReplyDeleteJumpy Frog - Road Cross game free download now
ReplyDeleteGames can be defined as a "system in which players engage in artificial conflict, defined by rules, which result in a quantifiable outcome". Technology and digitization add new dimensions to games where simulations, interactivity, augmented reality, alternative reality, collective intelligence and sensory stimulators such as sound and visual effects. https://slopeunblock.weebly.com/
ReplyDeleteBasically the faster the hard drive spins the fast you are able to access and transfer your data. Currently, the best hard drives in the market these days can have a speed around 7200rpm (rounds per minute).Best Pickleball Paddles
ReplyDeleteThis game is available on the PC and according to a PC review it has three campaigns available. Napoleon features better lighting, new weather effects, more detail on troops, and many more improvements.https://appmirror.net/
ReplyDeleteThey have a curiosity to discover new things and learn by way of discovering and experimenting even before they are subjected to methods of formal education such as reading or writing.
ReplyDeleteFull Version Games fullgamepc.com
This feature works for headsets that are connected to the keyboard and also for the sound emitting from the computer itself. So there is no need to find the controls on the screen if you want to quickly turn down the volume.unblocked games player
ReplyDeleteJumpy Frog - Road Cross downdond nowJumpy Frog
ReplyDeleteUndertale is the kind of game that easily makes you sit in front of your gaming laptop for ages. It's almost impossible not to buy gaming laptops and start playing this game!Csgo ranked smurfs
ReplyDeleteSome games are just meant for Multiplayer, like MMOs (Massively Multiplayer Online). It is possible to play multiplayer games with more than one person on one computer in the same room, but most people call that Local Multiplayer or Local Co-Op. This allows you to play with someone on the same computer in the same room.wii iso
ReplyDeleteShrewdly worked by the creator and Stunningly delightful usage of words.
ReplyDeletePoker Indo
Fantastic is the most proper word to portray this blog.
ReplyDeleteRun 3 Unblocked
You made such an interesting piece to read, giving every subject enlightenment for us to gain knowledge. Thanks for sharing the such information with us to read this... Dragon City Hack
ReplyDeleteBreathtakingly delightful utilization of words.
ReplyDeletevisit this link
Embark on a virtual golf wagering game adventure, where precision meets technology, creating an immersive gaming experience that swings excitement into leisure.
ReplyDeleteCarbon Pickle paddles are top-tier for pickleball enthusiasts. With excellent durability, lightweight feel, and superb control, they elevate your game. The carbon fiber construction provides a perfect balance of power and finesse, making them a favorite among pros and amateurs alike. Highly recommended for a competitive edge!
ReplyDeleteBest Pickleball Paddles